High Wizardry
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High tech fantasy. The computer game is exploited with chapter headings making word play from computer jargon and computers themselves occupying a large part in the plot. Here, asking the computer to 'copy' creates a second computer one planet is a large silicon chip ... The book runs as part of a sequence and has the feel of television adventures in some of the setting up but, once in the midst of the fantasy, the writer creates very intense scenes of wit-battling.


